This promotes slower, more cautious play, and yes, it promotes camping. Infinity Ward's map design for this soft reboot seemed to revolve around large play spaces meant for 20 and above players, with plenty of clutter, nooks and crannies and verticality. I outright hate some of them, especially when playing a 6v6 game mode. Some background: I'm not a fan of Modern Warfare's larger maps. But in doing so it removed playlists that contained my favourite maps in the game. It plopped the new maps in a playlist all of their own, and added a playlist just for team deathmatch and domination game modes. With the launch of season three this week, Call of Duty: Modern Warfare got a new (and fun!) battle pass, new operators and three new maps free for everyone. But there's one aspect of the game that continues to frustrate me: rotating playlists. With Call of Duty: Modern Warfare, it feels like the monetisation lever pullers at publisher Activision have finally found a system that is both good for business and players.
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